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Computed by the Lab engine from role, stats and range (not from win rate).
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Ability (skill)
Passive - Proximity Blast: Whenever an enemy enters a hex radius, fire a blast in a cone towards the closest adjacent hex that deals physical damage with 30% falloff per hex. Each adjacent hex has a 5 second cooldown, and starts combat on cooldown. Active: Gain Shield for 3 seconds and reposition up to one hex to maximize the number of targets within Proximity Blast's radius. Reset Proximity Blast's cooldowns.
Patch changes
We track this champion’s changes from patch 16.13.











