Silver
Glass Cannon I
Usually offered at the 1st pick (2-1).
Effect
Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.
Patch changes
We track this augment’s changes from patch 16.13.
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Usually offered at the 1st pick (2-1).
Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.
We track this augment’s changes from patch 16.13.
Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.