Gold
Glass Cannon II
Usually offered at the 2nd pick (3-2).
Effect
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Patch changes
We track this augment’s changes from patch 16.13.
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Usually offered at the 2nd pick (3-2).
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
We track this augment’s changes from patch 16.13.
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.